Lead VFX Artist – Offenburg, Germany – PC/Console Games
View: 219
Update day: 22-10-2024
Location: Offenburg Baden-Württemberg
Category: Design - Web Arts / Design Architecture / Interior Design IT - Software
Industry: Computer Games
Position: Mid-Senior level
Job type: Full-time
Job content
OPM’s client are currently seeking an experienced and talented Lead VFX Artist to join development on their current and upcoming, world-famous IP.The successful candidate will have passion and the skills to support their team members: planning the project, building up the teams, briefing them and helping them develop. For that reason, it is a must that you enjoy communicating openly and helping people bring their best of themselves to work.
Responsiblities
- Create Visual effects using Unreal 5 and a variety of technical approaches, matching the visual style of the game.
- Create the required VFX assets (meshes, textures, flow maps, image sequences, vertex animations, etc.)
- Communicate with designers to collect all relevant information for the effective creation and to brief team members.
- Work together with VFX director, Tech Art, and Code to ensure the highest quality and best performance for effects.
- Follow through with an effect and keep it on the radar until it is fully implemented and working as intended.
- Plan and create VFX task lists, assigning tasks and monitoring them until approval.
- R&D for the effect pipeline – new tricks and techniques.
- Work on further improvements and customization of our existing effects toolset. (E.g. helping to build a library of useful material functions, Niagara module, VFX blueprints, etc.).
- Manage your team by having 1-t-1, conducting annual reviews and mentoring team members
- Communicate with Art Direction and HR about team-related topics (training, career opportunities, etc.).
- Participate in recruitment processes for the team (evaluate CVs and portfolios, interview candidates, give feedback, assist at the decision making)
- Extensive experience as VFX artist in a studio
- Experience with Unreal 5 (Niagara, Blueprints, etc.).
- Experience with Realtime VFX the obstacles and challenges.
- Being capable of VFX asset creation (meshes, textures, flow maps, image sequences, vertex animations, etc.).
- Ability to adapt to visual styles.
- Ability to create custom shaders and post effects.
- Inquisitive mindset and creative approach to work: capable to create effects in a constrained environment (project-specific performance requirements, amount of emitters and particles, etc.).
- Organized and responsible workflow to maintain file hygiene.
- Excellent communication skills and proven ability to work within a team.
- Self-driven mindset and being able to take over a complex task and construction sites
- Good people skills and the ability to see and develop the talent of team members
- Experience with video visual effects software particles e.g. Adobe After Effects.
- Keen interest in CGI effects production.
- Basic programming or scripting skills.
- Passion to grow your skillset and to include a variety of techniques into your effects. (e.g., metaballs, fluid simulation, morphing, complex particle behavior, etc.).
- Willingness to invest in tools design, further development, and documentation (sending your requests to the tools code team).
- General CG artistic skills, such as animation, camera work, and hand drawing skills
- Flexible working hours
- 30 days holiday
- Competitive salary
Interested in finding out more about the studio and project? Apply now or call directly today on +44 (0) 1206 214415!
Tagged as: German, Senior Artist, VFX Art
Deadline: 06-12-2024
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